Contents Introduction Backstory Contents Game Screen Loading Screen Mouse Inputs Keyboard Inputs Main Loop Audio Manager Texture Manager Scripting Flow Render Engine Data Storage with SharedObjects FlevaClips Scenes Virtual Camera Event Handling Roo...

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Tk Vishal
Software Engineer & Designer
this is definitely one of the most insightful articles I've ever read(still reading)! making good game engine is super hard(talking from experience) and writing about it is even harder.
...and i was thinking i wrote the longest blog lol